

Instead, the letters in "LOADING" fly from the right, just like in Crash Team Racing, but in front of a plain, black background. There are no unique loading screens for each track.There is no preview thumbnail, track minimaps, or even the number of laps. In the final game, it's used only in multiplayer modes. There is a 1 number in the highlighted P1 icon outline.The shadow icons of the locked characters are not present.Cortex's menu model uses an older revision, where his body is smaller and features a bigger head.The characters are static and have no animations.Toggle HUD is called "Toggle Map/Speeodmeter".Toggle View is called "Camera" and is set to L2 instead of Select.Rear View is called "Look Back" and is set to R2 instead of L2.Select and Start buttons are assigned in the layout.There are no multiple button layouts to choose.All miscellaneous options are not present.


A meteor would orbit Velo's Coliseum in the background of the selection menus.The background is much lighter than the final game.The CNK's logo is missing from the left side, and there are no other game modes. Three options are available in the main menu: 1 Player Race, 2 Player Race, and Control Setup.It says Press Start Button to Begin! using the game's font, instead of Press Start Button in a white font. The game's logo is a static image on a dull background.There is no music, narration or animated screens. The startup sequences use splash screens.
